State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2021

Top 5 Roguelike Games on iOS in Oceania for Q2 2021

Discover the performance of the top 5 roguelike games on iOS in Oceania during the second quarter of 2021, including trends in downloads, revenue, and active users.

Top 5 Roguelike Games on iOS in Oceania for Q2 2021

In the second quarter of 2021, the top 5 roguelike games on iOS in Oceania showcased interesting trends in downloads, revenue, and active users. Below, we delve into the performance of these games, with data provided by Sensor Tower.

Hero Wars: Alliance RPG saw its weekly revenue fluctuate significantly, starting at around $42K and peaking at approximately $106K in early May. By the end of June, the revenue settled at about $65K. Downloads started strong at 11.1K in early April but steadily declined to just 1.8K by the end of the quarter. Active users mirrored this trend, starting at 13.1K in mid-April and dropping to 8.1K by the end of June.

AFK Arena experienced a consistent rise in weekly revenue, beginning at $32K and reaching up to $55K in mid-June, before ending the quarter at $45K. Downloads were initially low at 1.3K in late March but climbed to 4.2K by the end of June. Active users showed a healthy increase from 9.9K to 13.9K over the same period.

RAID: Shadow Legends maintained a robust weekly revenue, starting at $57K and peaking at around $78K in late May. The quarter closed with revenue at approximately $56K. Downloads varied slightly, starting at 1.6K and ending at 2.2K. Active users showed stability, ranging from 16K to 17.8K in early April, and closing at 16K by the end of June.

Heroes Charge had modest weekly revenue, starting at $412 and peaking at $1.3K in early May, before ending the quarter at $259. Downloads saw a significant spike, starting at just 87 in early April and reaching up to 5.1K by the end of May, before settling at around 2.7K. Active users also increased, from 269 in early April to 4.5K by the end of June.

Archero showed a steady increase in weekly revenue, starting at $6.1K and reaching up to $10K by late June. Downloads remained relatively stable, starting at 1.2K and peaking at 3.4K by the end of June. Active users exhibited growth, starting at 20.4K in late March and ending at 22.7K by the end of the quarter.

For more insights and detailed data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021